|
May 13/2012
A thank you to Josh spotting an error with the Goblins race that has been resolved.The main archive is being updated today to include all the unit art and also the Iluvgoblins.zip was updated with new hero graphics for the Ogre Race and new Cave Troll graphics!. Also did a little write up in the mod stats page on the 5th of May.
April 26 /2012
I am happy to announce today all new unit graphics for the Goblin Race.This includes all new hero avatar graphics as well. I have NOT updated the main archive as of yet in case I made some oversite. Just Unzip the contents into the Assets/Sides folder and overwrite contents. Enjoy the update!
Goblin Unit art updated May 13/2012(ZIP format, 33.39 MB)
March 30 /2012
The archive today has been updated today with a major change. No longer will players need to swap the Graphics.xcr out everytime they go back to playing their 1.03 versions. The mod now reads a new Graphix.xcr with all new menus plus a new feature pack.
Mod archive updated May 13/2012(ZIP format, 181.56 MB)
March 26 /2012
Fellow modder Sartek Gold has just released a MOD for Warlords Battlecry 3. Go to the link to check it out.
March 9/2012
Well for the first time in nearly 8 months I loaded up my compiler and did a build. The issue I hope to resolve is the everlasting spellbook crash. I made a change in the shortcut changing Dwarf Magic to "m" from "w" and Light Magic to "j" instead of "o". The executional is still a test one so it has a different name. If the problem is solved I will update the archive.
Shortcut fix(ZIP format, 1 MB)
February 09/2012
Well with the Infinite Interactive site down now for close to six months things are pretty quiet. Have no plans to work on the Mod in the next 6 months as I am busy with other things. I had a small feature pack that I was working on during the summer perhaps I will post it on here at some time. I would like to thank the people who enjoyed just playing the Mod. It was a great learning experience working on something like this combining code work and art work all by myself. All the best to all fans of 1035 and here's hoping for a new Warlords title someday.
December 14/2011
Just wanted to wish everyone a Merry Christmas and a Happy New Year. Hoping 2012 will bring me some free time to work on some new material for the 1035 MOD. It seems that Infinite Interactive's site is offline for now. I fully expect to see the site back up at some point in time. With the purchase of FireMint by EA a gaming giant which recently purchased PopCap Games as well it seems that merging companies is a way to get through these difficult economic times. All the best in 2012 everyone.
June27 /2011
It seems with all the new features,terrain packs and portrait slots added with the 1035MOD have overloaded the good ol version 1.03 so here is an original 1.03 version that works alongside 1035Mod much better. You will have to start a new HeroData.xcr file in the C:\My Documents\WarlordsBattlecry 3 folder(just rename to old one HeroDataOLD.xcr).
March 12 /2011
I did a small fix to the Mod today regarding the command radius of some heros.I had hard coded the Summon Imposter hero's to be able to convert buildings. The change somehow effected regular heroes so I removed the feature from Battlecry1035. Thanks to Prodigy for pointing this out.
January 5 /2011
Today it was announced that Infinite Interactive Pty is now part of the developers Firemint. All the best to Steve and company on this change. Fans of the Warlords series hope that this change will help make the possibility of future releases much easier.
October 29 /2010
The archive has been updated to include the latest executional files and includes all latest feature packs and updated Dragon Race buildings,and new Boat Graphics. Enjoy the update.
October 16 /2010
The Boats mod has been updated today so the new buildings etc work with it. An updated Orcish Islands map is added as well.
Mod updateded Oct 16/2010(ZIP format, 1.04 MB)
October 15 /2010
Tonight I finished a graphic rework of the Orcish Galeon, Plague Ship, Bone Ship and Bug Ship.
New boat graphics(ZIP format, 4.43 MB)
October 6 /2010
After redoing the army graphics for the Dragon side earlier in the year I thought it was a good time to redo the building graphics.
New Dragon building graphics(ZIP format, 11.7 MB)
September 16 /2010
Today I posted this art update for the Mod with the new map to show off the features pack and new animal type. These are the newest executionals but expect the main archive to get the update soon.
Includes newest executionals(ZIP format, 7.76 MB)
August 20 /2010
The archive has been updated to include the latest executional files. Some new editor map icons for the new feature packs in included. Enjoy the update.
August 12 /2010
Good news for Dwarf fans is this 10 map mini campaign which features its own feature pack. Also included is the latest executional files.The AI now convert the new building types rather than attack them right off the bat. Just unzip all the contents in the main WBC3 folder just like the MOD.
Includes newest executionals(ZIP format, 4.2 MB)
July 23 /2010
Today I updated the original archive for what is the last major update of the MOD this summer. This archive has some new building and army types. Enjoy the update.
July 17/2010
Expect the main archive to updated with a couple of small additions in the coming days.
June 18/2010
Good day, it's been a while since I added anything new here. I am taking the summer off from doing any serious code work. I may do the odd model up here and there on rainy days. But I don't plan on doing any serious updates til winter. That being said I done a few minor things since the last overhaul of the archive. For fans of the Mod here is a little update which features a new unit type and a small feature pack. Have a great summer everyone!
April 7 /2010
Just added some tips on the FAQ page for anybody having any problems with crashes with the latest version of the MOD.
March 31 /2010
I tinkered around with the Boat AI this weekend and did this little Mod up. The AI will only build flying,floating or ship units. The only thing you will notice all land locked troops won't have a build description when you click on the building. And as long as you have say a level 1 Keep (Knights) you will be able to build squires right away once you build Barracks. Did some battletesting and was alot of fun so give it a try. This mod has it's own executional so won't interfere with your main mod.But you still need the whole Mod in order to play it.
Mod uploaded Mar 31/2010(ZIP format, 1.04 MB)
March 26 /2010
Today I updated the original archive for what is the last major update of the MOD this spring. I will be taking a break and coming back with a bigger update later in the year. This archive has all the updated side packs including a new unit for the Goblin side. Enjoy the update.
For players using the German version of the game I put this archive beta together for you to try. I am unsure since I use the English version myself whether it will work 100%. Make sure to back up your DefaultVoicesGe.xcr file as I have included the english one (with additional voices).As well back up your Graphics.xcr as I have changed all the menu graphics.
Fix uploaded Mar 26/2010(ZIP format, 164 MB)
March 21 /2010
Good day, today I had some time to work with the Boat units. And a result is all boat units have been updated so that they work as they should movement wise. It is hoped that this will help the game run better as there was issues with the movepath code and boats. The updated Boats.XCR is included with the latest archive.
March 12 /2010
Today I uploaded reworked graphics for the Giant Rat & Goblin Sherman. The main archive was updated March 26/1010.
March 06 /2010
Today I updated the original archive with the updated graphics for the Dragon & Ogre Races. In addition the Dragon AI has been tweeked and one new unit added. Enjoy the update.
March 03 /2010
Today I uploaded reworked graphics for the Ogre Mage.
Feb 20/2010
Today I updated the Dragons side pack with new unit graphics for the Dragon Units of that Race.
Feb 13/2010
Today the original archive was updated as well as the V4 upgrade. The executionals have different icons now. As well I noticed my ice missile spell(Light Magic) was not using the snowballs so the effects.xcr file has been updated to fix the error. Also new Dragon.XCR is now with the main archive
Feb 09/2010
Today I updated the Dragons side pack with new unit graphics for the Elvan Units of that Race.
Also some tweeking to the Dragon AI in this updated EXE. Also fixes nondisplaying Horde skill in Hero screen.
Jan 30/2010
Today I fixed all the dead links on the Archive page as The Battlefield Forums have been archived. Recent reported issues with game freezing and a reported issue with the Plunder upgrade and Dragon Race buildings has also been addressed.
Dec 29/2009
Today the original archive was updated with a few minor tweeks.
Nov 17/2009
Good day everybody I uploaded my 1035 Version 4 MOD today. If you are a fan of the MOD make sure to go the MOD page and download it. There is a V4Upgrade.zip file for folks who just want to update their version 3 games. Hope everyone likes the new stuff.
Nov 08/2009
Just putting the finishing touches on 1035 Version 4! My first major code work release since the Boat update. Expect the release by the end of the month as I am just battletesting a bit. Today I added a FAQ page which you can access through the MOD page.
Oct 31/2009
Today I added the Dragons race page as last week I created pages dedicated to Ogres & Goblins. Also I am working on some new material that will be released in the coming days.
Sept 17/2009
A big thank you to Gatts a Warlords Battlecry fan who pot together a manual for the 1035 MOD.
The Manual is in PDF format so all users of Acrabat Reader can view it.
Download 1035 Manual(ZIP format, 836 KB)
OLD NEWS
Aug 27/2009
The Ogres and Goblins.xcr's were tweeked go to Mod page to get latest update.
Aug 21/2009
Good day everyone today I updated the archive to include some new Avatars for wbc3 there is new avators for Ogres (Gront),Ssrathi,Swarm,Barbarian,and 2 Minotaur. There is also 4 new voices for the hero's including a Gront voice pack to go with the avator. Enjoy the update!
Aug 19/2009
Today I added a guestbook to the site. Just scroll down to the bottom of the page by the music bar and click on the icon. It is my second attempt at putting one on here and hopefully the spambots won't ruin it again. Expect an update to the MOD in the next few weeks as I have put together a nice little update.
July 07/2009
Last Avatar Update
July 10/2009
I hope everyone likes the new hero avatars. I'm still looking to add more avators. I just completed a new Minotaur avator and it will be included in my next update.
April 09/2009
There was a reported problem with the Ogre Voice pack and I checked the archive and realized the problem.The archive was updated today fixing the error.
April 08/2009
Kharn a fellow WBC3 modder has completed a second much larger set of terrain tiles for WBC3
Download KharnPak2DC(ZIP format, 17.14MB)
April 06/2009
Today the original archive was updated to include the fixes from the April 03 Campaign fix
REAL OLD NEWS
March 23/2009
I created this little video clip featuring 2 of the new lair critters that are in the latest version of my MOD.
March 29/2009 I recently reworked Dugog's graphics so now the Ogres.XCR has been updated.
March 31/2009 Original Archive updated with above Ogres.XCR.